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“We are telling a story about modern war in the real world,” says Jacob Minkoff, the single-player design director on Modern Warfare. One of the goals of the game, and its dual-perspective storyline in particular, is to show various viewpoints of a conflict.
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The campaign will be split into two halves: in one you’ll play as a Tier 1 operator, a special forces soldier, and in the second part you’ll take on the role of a rebel fighter in the Middle East.
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As you might guess from the name, it’s not a direct sequel to 2011’s Modern Warfare 3, but instead a soft reboot that kicks off a new storyline with a few familiar, returning characters. Unlike BO4, the new Modern Warfare will indeed have a single-player campaign, and it’s the main focus for the reveal today. Today, developer Infinity Ward officially announced Call of Duty: Modern Warfare, a reboot of the long-running sub series with an intense focus on gritty realism. After the slightly off-the-wall Black Ops 4 - which featured a time travel-themed zombie mode and Fortnite-style battle royale - Call of Duty is making the jump back to reality for its next release.
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